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Bunco Fun!




Whether you spell it Bunko or Bunco – this dice game is fun!!

You can play the game with a regular group or as a one time event. Today it is often played as a girl’s night out. In the past, however, men and women both played, and sometimes it is played by charities as a fundraising event.

There are several sets of bunco rules … and no official rules!

You probably won’t find two groups that play it exactly the same way.

The instructions look complicated…but once you start playing you’ll see just how easy it really is!

This page of bunco instructions will tell you all you need to know about how to play bunco.

Here you'll find how we play it for parties and for our regular monthly neighborhood game...we even have a free score sheet for you to use!

Bunco supplies you’ll need:

bunco, boa, bunko, bunco game, dice

  • Three dice for every four players

  • Playing area for every four players

  • Boa

  • Bell (a cow bell works great!)

  • Bunco score sheets and pencils (one for each player)

  • Prizes (if applicable)

    For all your shopping needs, visit Bunco Game Shop. They have the best selection of bunco-related items you'll find!



    Our Favorite Bunco Rules

    Setup:

    When playing Bunco, divide your guests into groups of four. Don’t have the right number of guests? We’ll get to that in a minute. For the moment, assume that you have 12 people, which is the ideal.

    If you have 12 people, you’ll need three playing areas where guests can sit and roll dice on a hard surface. A playing area can be a table, card table, or sitting on the floor around a coffee table or tray.

    Call one table (or playing area) the “high” table, one the “middle” table and one the “low” table. Each playing area should have three dice. The bell should be at the head table.

    Have everyone take their seats. Two players sitting across from each other form a “team”. There are two teams per table. Teammates record the points scored by both themselves and their teammate.

    Each player has a bunco score sheet and pencil.



    Playing the Game - Round One

    Someone at the head table rings the bell to start the game.

    Each table plays as follows:

    One person will roll the dice. The goal is to roll 1’s. If any of the dice come up as a “1”, then keep rolling. The two teammates will record any 1’s rolled as points on their score sheet.

    When no 1’s are rolled, give the dice to the next player.

    If a person rolls three 1’s in one roll, they yell “bunco!” and get to wear the boa (they wear the boa until the someone else gets a three-of-a-kind of the number they are trying to roll). The two teammates will record 21 points on their score sheet!

    If a person rolls three of a kind of a number other than 1, it is a “mini-bunco”, which gives 5 points to the team. This “mini” doesn’t give you the boa though. You only get to wear that if you have 3 of a kind of the number you are trying to roll.

    Play continues until a team at the head table earns 21 points. At this point, they yell “bunco” and ring the bell to end the round.

    If you and your teammate won that round, circle it on your score sheet. If you lost, draw an “x” across that round on your score sheet.



    Preparation for Round Two:

    After the first round, the two winners of the Head table will stay at that table.

    The two winners from the middle table will move to the head table.

    The two winners from the low table will move to the middle table.

    Losing teams will stay at their tables, except for the losing team of the head table. They’ll move to the low table.

    Whether you stay at your table or move, most players will be in a new seat. You must switch partners after a win or loss. You may not be on the same team with someone two rounds in a row, however, later in the game you can be on the same team again. So teams remaining at a table should shuffle around so that they are not on the same team for the next round.



    Round Two… and beyond:

    Same as round one, except try to roll 2’s. Continue each round by trying to roll 3’s, 4’s, etc. After you have done six rounds, which are as high as the dice will go, you have completed one game. Wasn’t that fun? How many games you play depends on how much time you have.

    For our monthly game, we usually play about 2 games.



    The winners!

    Each player should have kept track of how many games they have won, lost, and how many times they have rolled 21 (Bunco!) and recognize the winners.

    If you are playing as a one-time party, such as a birthday party or other event, the hostess may want to provide small gifts as prizes without asking everyone to chip-in.

    If you are playing a neighborhood game, you could have each person put money in a pot ($5) and use that for bunco prizes. Or the hostess could buy small prizes ahead of time.

    Of course, prizes aren’t necessary. As long as you proclaim the winners and have a fun time!

    We recognize the following winners:

  • Most wins
  • Most losses
  • Most Buncos (rolling 21 points)
  • Last Bunco (whoever is wearing the boa at the end!)

    If there is a tie for one of these categories have a roll-off to determine the ultimate winner.

    Not enough or too many players?

    Our monthly game is a rather loose affair. We have a list of people who want to play, and we send out an email announcing when and where. We ask for an RSVP so the hostess will know how many to expect. We usually end up with an odd number of players.

    If you have multiples of four players – no problem. You can play this game with only 8 players by eliminating the middle table.

    But what if you have 7 players, or 10 players?

    This is what we do…we each take turns sitting out a round. If we have 10 players, then we play 10 rounds. If each person sits out 1 round, then we’ve all played 9 rounds.

    If some people sit out more rounds than others, recognize winners based on percentages. For example, Lucy has won 68% of the games she played, and Suzy has won 72% of the games she played, so Suzy is the ultimate winner!



    Playing with a ghost:

    If you are only missing one player you can choose to play with a ghost. Get a big stuffed animal to be the “ghost” player and set it in one of the chairs. The ghost’s teammate will roll for herself and for the ghost. Whoever is teamed with the ghost for the next rounds will do the same.

    It is a bit tricky playing with a ghost, and it isn’t recommended to play with more than one ghost.

    Breaking a Tie:

    It's going to happen, sooner or later. Either the teams at a table will tie, or at the end of the night players with tie for most wins, most losses, etc. If you have a tie, just let each player involved be part of a "roll off" to determine the ultimate winner.


    Have any great bunco ideas to share?

    If you've played this fun and easy game - share with our visitors your bunco themes, rules, recipes, prizes and photos!

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    Bunko Links:

    Free Bunco Score Sheets

    Easy Game Night Recipes

    Bunko Ideas from our Visitors

    Bunko Tournaments

    Show off your group

    Adult Party Ideas

    Adult Party Games Ideas

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